![]() ![]() ![]() (NOTE: I didn't actually play HL2, I just played the demo on my bro's comp) So, to prevent that, Valve just made him invincible. So, if you killed the G-Man earlier in the game, who would take away your weapons? Who would offer you the job? See, killing G-Man would ruin the plot since the ending would be messed up, and then G-Man coming back in the beginning of HL2 talking about how you were in statis and blah blah blah wouldn't make sense if you killed him in HL1 because if he was killed, how would he come back? Plus, if you never saw the ending of HL1, then how in the world would you understand the intro of HL2? You wouldn't know what he was referring to as "the job" or "putting you into statis". A Half-Life (HL) Mod in the G-Man category, submitted by XRGM1267 - X-RED. Half-Life Mods Skins Characters & Allies G-Man. ![]() However, there can only be ONE G-Man, so if you kill one, then how would they stop G-Man from showing up again? Well, maybe an env_global or something, but then, how would the ending work then? To recall the ending, (NOTE: Obviously, spoiler for those who haven't played Half-Life 1) G-Man takes away all of your belongings except the HEV suit, claiming they weren't your property (besides the HEV suit). HL2 Style Retexture for HL1 GMan Improved. Just to point some out, there was one in the window talking to a scientist, one on a ledge where the first houndeyes were, and the ending (obviously). As you should know, there are multiple G-Man entities across Half-Life. (NOTE: Here's a really long explanation!) Those are just ideas, but I think this one is much closer to the truth: Maybe they don't know how he should die, eventually thinking that he should be invincible? Maybe Valve didn't have enough time to make an animation for G-Man dieing and just made him unkillable, but I kind of doubt it. ![]()
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